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Leech seed pokemon
Leech seed pokemon




leech seed pokemon

leech seed pokemon

The user can no longer plant a seed on a target with a substitute (but setting up a substitute does not release a Pokémon from existing effects of Leech Seed). Leech Seed no longer interacts with Toxic damage and Haze no longer affects Leech Seed.

#LEECH SEED POKEMON SERIES#

Leech Seed works normally against a target with a substitute, except it fails in the Pokémon Stadium series and the Japanese version of Pokémon Red, Green, Blue, and Yellow.ġ/8 of the seeded Pokémon's HP is drained instead. If the seeded Pokémon is also under the effect of Toxic (or was under that effect and healed itself with Rest), because Leech Seed and Toxic both use the same damage algorithm, the seeding damage will be affected by Toxic's N parameter, and will increase each turn.

leech seed pokemon

In Generations I and II, the seeding effect is applied after the afflicted Pokémon takes its turn. In Generation I only, Haze heals it as well.ġ/16 of the seeded Pokémon's HP is drained. The Pokémon is cured from seeding once it is switched out, the battle ends, or it uses Rapid Spin or Mortal Spin. If a seeded Pokémon uses Baton Pass, this status is transferred to its replacement, even if it is Grass-type. If the seeder (or the Pokémon who replaced it in the same spot) is under the effect of Heal Block, the seeded Pokémon will take damage normally but the seeder's HP will not be restored.Ī seeded Pokémon will retain this condition even if it gains the Grass-type in battle (such as from Forest's Curse, or by changing species via Transform). If the user has a Big Root as its held item, it will recover 30% more HP than it normally would, but this does not increase the damage dealt. If the target is seeded during a round that it switches in, it will take recurrent damage during that round, but only if its speed is less than or equal to the user's speed. HP draining is done after continuing partial trapping damage and recurrent poison or burn damage. HP draining will occur even if the seeded Pokémon knocks itself out with crash damage, recoil damage, or self-inflicted confusion damage, or by making a substitute before the end of its turn. Unlike other types of damage, the recurrent damage done by seeding can exceed the target's current HP. HP draining will not occur on the turn when the seeded Pokémon defeats the target. While a Pokémon is seeded, even if it cannot have its health drained due to there being no Pokémon in the appropriate slot to drain its HP, it cannot be seeded again. However, if a Pokémon is later able to occupy that position (if it was revived), HP will once again be sapped from the seeded Pokémon. If no Pokémon is in that position (for example, if it fainted and could not be replaced), no HP will be deducted from the seeded Pokémon. In battles involving multiple Pokémon, the seeding will only heal (or deduct damage using Liquid Ooze) the Pokémon that is in the same position as the Pokémon that originally used the move was in. In single battles, the opponent (even if it was not the Pokémon that originally used the move) is healed by the same amount, unless the seeded Pokémon has Liquid Ooze, in which case the user will take damage by this amount instead. The move will fail to seed the target when used on a Pokémon that is already seeded, or that is currently Grass-type.Įvery turn, a seeded Pokémon loses 1/8 (1/16 in Generation I) of its maximum HP, rounded down but no less than 1. This status is caused by any of the moves below: 3.3 Pokémon the Series: Diamond and Pearl.3.2 Pokémon the Series: Ruby and Sapphire.Pokémon Brilliant Diamond and Shining Pearl.






Leech seed pokemon